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Satlmd[]

Satlmd and Bennyboo19 have joined the team!

Sat is an experienced UnityScript coder and is learning C#. Benny knows C++ and is a Blender novice.

Central Theme[]

As you may know, "Good vs. Evil" is a pretty standard central theme for any game. I realized this and decided that it would be interesting trying a different theme. The ideas I came up with were Rebels vs. Authority (like in Star Wars Episodes 4-6) and Industry vs. Nature.

After a lot of discussion with team members, it appeared to me that Industry vs. Nature was more popular. Neither side here is Evil or Good.

Our current idea is that you could play on either side, with a different set of quests and enemies for each side. You can meet players from the opposing side in neutral zones and fight them at certain places.

We'd start with two classes for each: Supersoldier and Technomancer for Industry and Berserker and Shaman for Nature.

We could use a different theme, but this one has a ton of possibilities and is relatively unexplored (compared to good vs. evil).

The names do not have to stay the same either - the current ones illustrate the types of powers they should have - each side should have classes with similar abilities.

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